New Destiny Retail Details

What will we explore in the new Bungie adventure?

Why Am I A Console Game?

[Short Answer] I hate you PC Folk

The Continual Problems with Battlefield 4

Why the DICE multiplayer needs another tweak...

Six Months with Microsoft Next Gen Hardware

Games Console or Entertainment System?

The Best DLC Money Can Buy

Does it have Zombies, Burials or Dragons.....?

Monday, 2 January 2012

Happy New Year - Goodbye 2011

Hello everyone, welcome to the end of 2011!

It’s been a memorable 12 months for Your Video Games Blog which has started to open it’s floodgates to a decent amount of traffic towards the end of the year. This has been one of my first big endeavours into the journalism industry and I hope you have enjoyed the information we have provided.

I’ve managed to bag myself lots of swag, trials and demos as the year has gone on and I’m hoping I’ll get even more during 2012. That way you can all benefit from my acquired knowledge of new releases, updates and features.

Your Video Game Blog did not do as much reviewing as I might have liked but will start pursuing this more often and cover most of the bigger Xbox 360 releases for next year. The site is due for a run around change and hopefully this will be easier to navigate and provide further information then before (I might even throw in some media).

I really hope you enjoyed the stuff written and didn’t get upset with any of my views, biased opinions etc…

Anyway due to all the hard work this year I managed to wangle a few days off from the site over Christmas and therefore also had a lack of constant Tweets too. I’ll be back from now on although New Years might be a bit of a write off too pending the amount of spirits involved.

I’ll be writing the close outs for this year over the new week or so and have a few articles up about the year ahead too. I’m sure you are just as excited as I am.

Finally thank you all for your support over the last 9 months; I really can’t believe how well this Blog seems to have gone down. Hopefully the next 12 months will be just as exciting.

Have a wonderful new year – I for one hope Santa brought you everything your heart desired!


Xbox Dashboard Impressions

The new updated Xbox 360 dashboard has been in all our homes for the last few weeks and brings the system in line with the latest Windows phone systems.

Integration across the different systems has been the main reason for the software updates and has enforced consistency in the current Microsoft products. Since the release of Kinect and the additional online services the dashboard was becoming a monstrosity of hubs all jumbled together. The new update though has included the new services in freshly expanded navigation options while also sticking to a similar format.

The Kinect only dashboard has been resigned to the darkest of Microsoft’s rubbish tips too as the update includes fully functioning Kinect navigation but means that all additional services will need to be reinstalled on your hardware – what a pain for you Facebook, Last FM and Sky users.

Along with the main addition of the Kinect navigation system is the inclusion of the Microsoft search engine ‘Bing’. To give it some dues the Xbox Live version of this search engine is far better (IMO) than the web based utility of the same name. Running a search under vague headings will bring up a whole selection of games, videos and features that also include the different viewing options or playing options dependant on the subscriptions you already hold. For example Sky’s On Demand playlist will be displayed with the Zune video so that Bing can tell you what your cheapest option is for watching a specific film.

Bing does have its issues though as it is hard to see exactly how its ranking system works; typing in something broad like ‘action’ or ‘comedy’ brings back a whole selection of different results. Eurogamer explained it best when they searched for ‘RPG’ in the new dashboard; ‘Oblivion's highly praised Shivering Isles expansion comes way down the search results, several pages after a music track called "In Your Face!!!" by RPGIO and an indie game called Pimp RPG’.

Microsoft have basically turned the whole system into a new home entertainment system that also plays games as opposed to a games console that has media hubs.

It’s easily identified by the four screens you have to run through to even find the ‘Games’ section whereas the Sky TV application seems to be advertised as soon as your Xbox turns on. Even the selection for the game in the tray is tiny compared to the advertising space of applications that many people barely use anyway.

If you're looking for actual games to download too you need to rummage even deeper. Inside the first games tab is another games tab that then allows you too look at another tab for new releases. This at least features an XBLA, On Demand and Most Popular selection choice but makes the whole process cumbersome and annoying in more ways then it needs to. The games that had low visibility to begin with seem to have hidden themselves even deeper and are now pretty much invisible too; the same goes for the quick play Indie Arcade that used to be one of the Xbox’s big selling points. Oh how times have changed.

There have been some positives to the new dashboard system though mostly relating to Gamertags and cloud saving although from my personal perspective this doesn’t make up for the sheer hassle in doing anything else.

Shopping is a particularly long winded mess that seems to take more of your time finding a product (even if you are looking for something specific and popular) then it does to download all the content.  One of my colleagues pointed out that using Bing simplifies this some what and is probably a clearer pieces of advertising form Microsoft by forcing you to use their search engine to find exactly what you want.

The real problem with the new dash is not what it offers but how it offers it….

Let me know what you think in the comments below…



StreetPass - GOTY?

Studying the Eurogamer offerings today I cam across an interesting article about the 3DS application, ‘StreetPass Quest’ which Christian Donlan called his ‘Game of the Year 2011’. A statement I wouldn’t be completely against making myself.

Off the back of this I thought I’d write a little about my own experiences with this fantastically long serving application and the reason I fell in love with it in the first place. First of all the analogy used by Christian was completely apt and explains exactly what the game itself is about - “If golf is a good walk spoilt, StreetPass Quest might be the exact opposite”.

The premise is simple – collect other peoples Mii characters and use them to complete quests, defeat monsters and eventually save your own Mii from his/her kidnapping ordeal. Basically keeping your device running during the day allows you to pick up other characters as you pass one-another in the street and thus the collection expands (also hence the name ‘StreetPass’).

Each level completed comes with a new hat for your Mii character that (as the game continues) requires higher levelled friends and a larger amount of them in order to proceed through each short dungeon.

The StreetPass Quest is one of the major reasons why my 3DS comes everywhere with me; it’s in my bag now, it will be later and it’ll attend family functions, celebrations, funerals, parties and trips to Costa for the foreseeable future as my quest for more hats continues. It’s out and out the one reason why I loved my 3DS prior to the two Mario releases at the end of 2011.

With this game Nintendo have offered something completely different and have also given themselves a smart piece of work to analyse with their statistics buffs over the next 12 months. The popularity of this game and its interactive charm is easily seen when you have two or more 3DS owners in a room. The conversations quickly spring up about what hats you have and how far through questing you are. This quickly transpires to the handhelds picture piece collection and whether the 3DS in your bag has picked up their character yet.

It’s sufficient to say that this encourages communication. If you have friends that play these games then the more times your 3DS consoles connect the higher their Mii character levels increase for you and the further you can progress. If you don’t have friends or live in the middle of Mordor then you can always spend some coins and create followers. It really is a simple but deeply rewarding and engrossing – who would have thought it?

On top of this the added conversation options I had at the Eurogamer Expo in September more then made up for the 5 hours of queue waiting I had to endure. It’s a great way to meet people with similar interests and even better when you grab a few Mii characters at your local pub. Suddenly you clock the bloke at the other end of the bar enjoying Pilotwings and wish for him to be your new best friend.

It’s a thoroughly entertaining time passer that shows a new idea taking off in full swing. I probably clocked as many hours trying to save my Mii as I did playing the 3DS version of Ocarina of Time. Let us not forget that the StreetPass function of the 3DS is also useful for all your other great games and regularly delivers new pieces of content for the likes of Mario and Street Fighter.

Christian added that, “it’s also been a game about 2011: an accidental diary of the places I've been to and the people I've met there, written in all the faces that are lined up in Mii Plaza”.

I could recommend having a go on this. If you have a 3DS and have yet to try this out then I strongly suggest you give it a shot. It can take a bit of time to start running but once your into the routine you’ll find yourself headed to crowded areas more often then you should.