Wednesday 10 July 2013

What the best game of 2013 (and a half)?

It's hard to believe, but 2013 is more than halfway over now. These past six months have been extremely generous to us gamers and have given us some truly incredible experiences.

Before we head into the second half of the year, and go full-force into the next generation of consoles, it's time to look back and appreciate what we've been playing since 2013 began.

What game do you believe deserves Game of the Year, at least up to this point? Which titles stand tall or which have disappointed you?

I’ve listed below a few games that I believe could be worthy of the Game of the Year award. After you read over them, let me know what you think!

BioShock Infinite
There are very few games that have as much of an impact as BioShock Infinite does on a gamer. The story of Booker, and his ‘side-kick’ Elizabeth is an incredible journey and will stay with you for ages after the credits roll. I still bring up the ending with friends and would list this in my top 5 games of the generation.

The real star of the show, however, is the city in the sky known as Columbia. Irrational Games create wonderful worlds for you to explore but moving on from Rapture was a hard step for many players , at least until they walked the streets of this beautiful floating world.

Levine’s design choices are strong and the made a world so beautiful and immersive that you get lost in its wonder and grandeur. You can spend hours just walking in the world and pretending you are one of its citizens without ever taking off on the quest you are handed at the beginning of the game.

It’s a different approach from the dilapidated underwater world of the previous titles. Columbia is still very much alive with characters and shows of the true nature of the citizens.

BioShock Infinite is something that’s magical to behold and makes playing your next title that much harder – as you seek the same gaming ‘hit’ that you experienced through the cloudy world above.


Animal Crossing: New Leaf
It’s very difficult to explain how brilliant this little handheld title is to someone who has no experience with the franchise. It’s one of those titles that runs into your real day -to-day schedule as you have to complete tasks at the correct point in real time. The title allows you to craft a town, populated with humanoid animals, obscure activities and more. The aim is to build something you love while keeping your citizens happy. Yes this might look like a kids game – due to its cartoon characters and bright pallet – but it’s so much more.

The joy of seeing a flower grow or opening a fortune cookie to reveal a host of Nintendo inspired items is more additive than your first steps through Viridian Forest. It is such a well thought-out design that it makes you feel as if you truly are a part of it. There is always something to be done, and usually, the reason you start playing ends up being taken over by tons of other activities that spring up all the time. New leaf also introduced multiplayer which allows you to visit your friend’s towns.


Tomb Raider
In a world where reboots are a standard affair (especially recent years), one in particular has stood tall above the rest. This game was Tomb Raider, which took the iconic Lara Croft model and made her a vulnerable hero. She is constantly beaten, bruised, defeated; all in an attempt to save those she cared about.

Its brutal title that feels more like an adventure than any other. The enemies are realistic and their AI is challenging. Lara is very vulnerable too – playing through the majority of the game with only a hand-crafted Bow for protection.

You genuinely see a transformation from the innocent, young woman on the ship to the deadly, tomb-raiding (Don’t excuse the pun, I meant it) heroine we all know and love. Match that with a fairly open world and a fantastic upgrade system, Tomb Raider is just a pure joy to play. If you’re a collectables fan then this is a must buy.

The team at Crystal Dynamics crafted an exciting world really feels alive. There is always something to do and plenty of collectables to find, bringing you back to the island even after the story was complete. Its multiplayer is a bit lacking – in my opinion – but that’s not why we play Tomb Raider anyway.


Ni no Kuni: Wrath of the White Witch
Perhaps the least known game on this list, Ni no Kuni, that captures your heart from the very beginning. Whether it’s the beautiful hand-drawn cutscenes or the great cast of characters, this truly shows us the golden age of the JRPG’s again.

In an age where every game coming out seems to be a shooter or take place in a gritty, dark world, it is a nice change of pace to lose yourself for hundreds of hours in a world that is not only gorgeous, but full of charm and charisma.

To top that off, Ni no Kuni: Wrath of the White Witch has a familiar creature system that is a little like Pokémon. This added to the tremendous value and length of the title and shows how deep games can be compared to the standard campaigns of the often used released FPS’s.
 

The Last of Us
I know if this wasn’t on the list they’d be uproar but the new title from Naughty Dog has left both fans and developers with a massive whole in their hearts once the title has been completed.

There is an undeniable allure and fascination with the post-apocalyptic genre – especially of late. We  have had so many chances to experience dilapidated worlds that many writers had called for an end to this genre, at least for the time being – that it until their got their grip on The Last of Us.

Naughty Dog's take on the apocalypse has become the standard to which all others should be judged. The attention to detail, the focus on the characters, the survival and the scavenging, all fit perfectly with the atmosphere that the game gives off. The story is as engrossing as you’d expect from the Uncharted developer and the world is beautiful and brutal all at the same time.

This is not a happy tale. It goes to some very dark places, yet that's the reality of these impossible situations. This is why it resonates with the gamer long after the credits have rolls and also why it garnered such critical acclaim. It has set a new benchmark for storytelling in Video Games.

Here's some oldies to remember what is the benchmark!

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