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Showing posts with label Bioshock. Show all posts
Showing posts with label Bioshock. Show all posts

Monday, 24 February 2014

The Theories and Lore of BioShock Infinitie and the Story of Burial at Sea

**Spoiler Alert - In this article I will be talking about the full BioShock Sage so far and specific story point. Anyone who has not completed this series of games should not read on any further**


A few weeks ago marked the return of the Burial at Sea DLC, for BioShock Infinite, in the form of a trailer specifically set created for Episode 2. Episode one featured the relationship of Booker DeWitt and Elizabeth again but - in a contrasting environment to the sky city of Columbia – the underwater dystopia of Rapture.

The trailer shows what most imagine will be the opening three minutes of the game and brings back characters of old. In true Irrational style the trailer adds more questions than answers as a ‘downed’ Elizabeth interacts with the scheming Atlas. Or, to be more specific, I’m assuming its Frank Fontaine posing as Atlas.

The gameplay will take a different turn to the ‘shoot-everything’ style of the main game (and Episode 1) in the fact that you will take over the role of the weaker Elizabeth. Her story will be driven by stealth; although we still haven’t seen this in action.
When watching the trailer, the questions arise almost immediately when a ‘ghost’ of Booker – similar to that of Caprica Six only seen by Gaius Baltar in the more recent rendition of Battlestar Galactica – guides Elizabeth through a series of hairy verbal exchanges. Almost certainly saving her from death.

The story appears as though it will, at least, begin with Elizabeth helping Frank Fontaine (“ATLAS”) return to Rapture. Atlas, posing as Fontaine, was banished from the city by Andrew Ryan, some time before the beginning of Episode 1, in exchange for the safety of Sally (the Little Sister that provided the focal point for the last instalment).

Although details of the upcoming episode are minor, (however we now know the release date should be 25th March) we can expect to get some explanations into what’s going on while also seeing the whole content play into the strength, and lore, of the BioShock franchise.

I fully expect the story to tie into the original BioShock and in particular to the fall of Rapture itself. If Elizabeth succeeds in helping Fontaine return to the main part of the city then this could lead us into an interesting circle – especially as the fall of Rapture begins on 31st December 1958 and this is the date shown on Bookers calendar within his office at the start of Part 1.

At the end of the first episode Booker discovers Sally, the missing child, and as he attempts to extricate her from one of the Little Sister vents he has a flashback. It quickly becomes apparent that Booker is actually an alternate universe version of Comstock, but his attempts to kidnap baby Anna ended in a very different fashion. Instead of a finger the dimensional window closed around her neck – decapitating her – killing her instantly.

As Booker starts to understand what has happened the Lutece twins and Elizabeth explain that he asked them, Robert and Rosalind, to help him escape into Rapture so he could forget these terrible actions at which point he is killed.

This obviously leaves several strange questions for us to ponder:

  • How did this version of Comstock survive the culling that occurred at the end of BioShock: Infinite?
  • Why was Elizabeth present at the kidnapping of Anna that we see at the end of Part 1?
  • Are we confident that the Elizabeth, the key companion in Part 1, is the same one from Infinite?
  • If so, why has she suddenly gotten so vengeful and gone so ‘dark’?
  • How long has Comstock been in Rapture and where did he come from?

The second part of this content is obviously due to answer some of these questions but it’s starting to become a confusing mess again….



The biggest question we have to deal with is how Comstock “escaped” from the culling at the baptism. The end of Infinite ‘Prime’ confirmed that Booker’s self-sacrifice at the baptism was designed to cut off the timelines for any further Bookers who managed to reach the same point in their own timelines. Meaning all of the subsequent ‘Bookers’ would drown at this constant point in time…..

Therefore… never becoming Comstock, so, as Booker doesn’t live this also means Anna is never born.

At the end of BioShock Infinites main story we see the different Elizabeth’s fade from existence, Back to the Future style, while Booker dies. Except we then see the troublesome scene after the credits where we are back in Booker’s office and he goes to get Anna from the other room. How could this happen if Anna has been erased from all timelines?

So my ‘theory’ is that the “Burial” Elizabeth, and potentially this Booker/Comstock, has followed a completely “exceptional” path. Potentially at the kidnapping this version of Anna did not suffer any physical harm during her encounter with the ‘tear’. Perhaps she really does become the Seed of the Prophet that attacks New York. Perhaps during this fight she realises the error of her ways (or never really wanted to go through with it anyway) and tries to stop the events – only to find that it is too late anyway. Obviously this is all speculation.

It would then stand to reason (if you could go that far) to say that the Lutece twins had always been attempting to find an “Exceptional” Booker to finish the mission set during Infinite Prime. In fact they may have failed to find one of these Bookers during the first 122 attempts. It’s not until they manage to get back to the original dimension Anna came from (potentially by complete change) that they find the “Exceptional” Booker they require. This would be the Booker, we control during Infinite, whose innate connection to “Prime” Elizabeth allows him to succeed in the mission. And in the process of doing so, he drowns his “Exceptional” Comstock, and then sacrifices himself, closing the loop and leaving nothing left over.

But now we know that it wasn’t true. There are other sets of “Exceptional” Bookers and Comstocks, one of which we find has absconded to Rapture in Burial at Sea. In fact the links are there when you look over them…. when Comstock moves over to Rapture through the tear, his memories are wiped in the same fashion that the “Exceptional” Booker’s are when he moves into the Infinite Prime timeline (as we see this happen during the final sequence of the main game). Hence he has no sense of who he really is until the very end, where his attempts to pull Sally out of the heating vent and his memories flood back to him.


Elizabeth needs to make sure he dies to finally close the loop. And therefore she needs to make sure she is there to see it and make sure that nothing stops him from dying.

ROBERT: You turned to us to solve your problem
ROSALIND: To provide a place to go where you might forget
ROBERT: Where there never was an Anna in the first place
ROSALIND: Comstock was never one to own up to his errors, was he brother?
ROBERT: Never comfortable with the choices he made
ROSALIND: Always seeking someone else’s life to claim as his own

We shall see. There’s still the second half of Burial at Sea to be played (where we’ll be taking control of Prime Elizabeth herself, which should be a rare treat),

Sadly, any I’m sure we’ll find out soon, if I am right there could be many “Exceptional” versions of Booker and it may even suggest the ‘Jack’ from the original game is actually a ‘Booker’ too…. Oh god by head hurts.

Have you got any theories on the BioShock universe, specifically those on Burial at Sea? If so please let us know in the comments below.

Wednesday, 4 December 2013

BioShock Infinite - Buriel at Sea (Part 1) Review

BioShock Infinite is a Game of the Year contender due largely to its impactful storytelling, complete with one of the most amazing and thought provoking endings ever created -- the result of over a dozen hours of character development, careful pacing, and, yeah, a whole lot of BioShock action.

However, the first part of its story driven DLC, Burial at Sea (Part 1), tries to get across the suspense and mystery without having the luxury of time and as such it doesn’t work quite so well. Totalling 90 minutes of gameplay time; this return to Rapture is still alluring. It’s the New Year of 1958, just before the fall of the underwater city, and the alternate timeline for Booker and Elizabeth is kicked off with a chance meeting within his detective office. Elizabeth quickly tasks you, playing the role of Booker, to find a lost little girl. Immediately your careful, knowledgeable minds bends to find likes to Infinite proper and this is the hook that drives you forward.

Booker seemingly hasn’t changed much since our skyline adventure whereas this outing does give Courtnee Draper (the voice of Elizabeth) to play and old, more sophisticated 50’s bombshell. In fact the real joy here comes from the underwater playground itself – Rapture has never looked so good. It’s not as dank and dark as before but knowing the savage environment – post it’s terrible downfall – means you know the secrets ahead.

Familiar locations are sprawled around the single player content, used to tug at your nostalgia, and the gameplay mechanics of Infinite – Skyhooks n ’all – make their way into the Sea. The only potential issue here is that gamers who didn’t get around to the previous titles may miss some of the excitement that grips the ones that have.

Splicers also make a triumphant return and the Adam induced psychos are as ‘dark’ as ever.

The ending got my excited about the next episode but because it is very familiar to Infinite in scope, gameplay and story I was already braced for the revelations (even if I wasn’t sure what it would be).

If you are a fan of the full Infinite game then this gives you a good opportunity to both expand the story and play something you haven’t experienced before. It’s clever, witty storytelling is a joy to watch unfold and the studio – Irrational – provide another reason for us to remember what really is the game of 2013.