Monday, 13 May 2013

Achievement Whore....

Back in 2005 the Xbox 360 released with critical acclaim and, undeniably the most popular feature of the current generation, Achievements. An additive meta-game tied into each and every title released for the console these became such a phenomenon that Sony jumped onto the bandwagon in 2008 by introducing a trophy system.

This innovation granted many players a reason to replay through games hunting out the most difficult challenges. Anyway with the new hardware just around the corner it’s been suggested that this system will be more open to interpretation by developers.

Polygon has reported that ‘with the next Xbox, developers and publishers will be able to add more achievements to a game after launch, without the need to add DLC. This is designed specifically to allow developers to tweak player behaviour, perhaps urging players to check out specific areas of a game or get past a difficult spot.’

They also note that Achievements can be added for ‘broader events’ like killing a specific amount of enemies in a given amount of time (such as over a specific weekend) and that the new, still unannounced Xbox may allow for ‘cross-platform’ styled achievements like Sony implemented between the PlayStation 3 and Vita.  

The next Xbox will be announced on 21st May and we will follow up the reports with a live text stream here on YVGB.

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