The
sequel is based around the SNES masterpieces The Legend of Zelda: A Link to the
Part – and is one game I have probably played, start to finish, more times than
any other game.
Set
in the same Hyrule as the original ALTTP, the game adeptly blurs the line
between lovingly accurate fan homage as well as innovative sequel, It’s worth
noting that it’s surprising how similar the game feels next to the original
experience and how the puzzles incorporate the new 3D features while also being
unmistakably set in the same world.
Obviously
the graphics have been updated from the old 16-bit designs and the brightly
coloured areas truly capture the spirit of Hyrule past. It still holds the
top-down view of old but with a loving inflation to the sprites. Even the
elf-style Link of old makes a return, replacing the pretty boy seen in recent
TV console versions of late.
The
world takes on the 3rd dimension in essence with brand new puzzles,
transportation methods and tricks. The gameplay shows much of the same attack
functions as before but I’m sure you can expect ‘key items’ to utilise the 3D
engine.
Nintendo’s
journalist demo showed off a dungeon, with Stalfos and flying tiles, as well as
new exploration opportunities. One of the new innovations is a mechanic that
allows you to paint yourself against a wall to move along un-ledged areas –
which also leads to a change in camera angle.
This
new adventure also made changes to Link’s magic bar, which now appear to
support some Stamina based actions. Replenishing over time but depleting during
more activities means that this balance prevents players from overusing their
magic without it limiting the players exploration.
All
in all, what I’ve seen appears to show a game very much A Link to the Past. It
looks to be everything I wanted from a Zelda 3DS debut and is a true successor
to what is touted as the greatest SNES game of all time. It is a new
experience, and one well worth getting hyped for whether you love Zelda or not.
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On a
side note The Legend of Zelda: Oracle of Ages and Oracle of Seasons, a pair of
critically acclaimed Zelda games that appeared on Game Boy Colour, will be
available on the 3DS Virtual Console in North America and European territories
on 30th May.
Oracle
of Ages and Oracle of Seasons were released on Game Boy Color in 2001 and are
noted for their connectivity. Upon completing either game, players would
receive a password that would enable them to play an alternative version of the
other.
Both
were recently made available on the 3DS Virtual Console in Japan.
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