Dark
Souls 2
Publisher:
Namco Bandai
Developer:
From Software
Release
Date: March 2014
Platforms:
360, PS3, PS4
Dark
Souls 2 is shaping up to build on the foundations of the original but to also
allow the soft-core crowd to have a go, as it features a far less brutal difficulty
setting. Don’t worry if you are a fan of the difficult nature of the original
as this instalment will still have a setting to brutally punish you some more.
The
franchise has earned its infamy by living up to its slogan, ‘Prepare to Die’, a
merit bade that means every single encounter should be feared and prepared for.
Destiny
Publisher:
Activision
Developer:
Bungie
Release
Date: 2014
Platforms:
Xbox One, PS4, Xbox 360, PS3
Bungie
revolutionised console shooters once with Halo. So hype for its follow-up
franchise Destiny is already through the roof. E3 gave us the first opportunity
to see the title and the call shaded, highly details, gameplay looks to revolutionise
the shooter genre again. We have now seen the always-on “massively multiplayer”
shooter and can understand how it seamlessly moves from a single-player to a
multiplayer experience.
The
secrets of Destiny have still been kept close to Bungie’s chest and we still
have no idea what the moon-sized object hovering close above the earth is –
(see The Traveller).
E3
is at its best when its exhibitors show us ideas that are new and this game
fulfilled that expectation. The bigger and more audacious a title is, the
better it comes off. Destiny is about as big and audacious as they come. It’s
gaming’s biggest publisher funding one of the industry’s most renowned
developers.
The
skirmish, online objectives and the close quarter single player gameplay has
wet my appetite – it’s the only title without a solid release date that I’ve
already pre-ordered.
Thief
4
Publisher:
Square Enix
Developer:
Eidos Montreal
Release
Date: 2014
Platforms:
Xbox One, PlayStation 4, PC
Thief
II is arguably the best stealth game ever; blending a dank atmosphere,
believable AI, a compelling and likeable anti-hero, huge open-ended missions,
and of course strong ‘pure’ stealth gameplay. It held a rich assortment of
weapons and items, still holding the crown nearly 15 years on.
In
2014 we will see the return of the franchise with a new packaging on next-gen
software tools. The player’s avatar, Garrett, no longer has a mechanical eye,
but it has been confirmed that he does have a Batman: Arkham Asylum style Detective
Mode vision ability. The game is set in a dark, steam-punk style world, not
unlike Dishonoured, that will give players various options for completing each
and every quest.
Patience
has always been a key ingredient for the series and one that looks to be in
place for the reboot. Shadows (and now dynamic lighting), which was key in
Thief II, will make an important return and with it the ‘get spotted and die’
gameplay. Missions are shaping up nicely
and a ‘easier mode’ will be put in place for the less hardcore of us. In any
event; bursting through the main doorway is sure you get you a quick death/
Eidos
Monteal took over development from Looking Glass Studios after they disbanded a few years ago.
The studio earned our respect, in 2011, with a great reboot of the Deus Ex franchise. Multiplayer has been skipped over, when questions have
been flung at Eidos, which makes me think it’s not out of the question.
That’s
it for part 1….
Sound
off in the comments below if you have any games you want discussed or would
like to give some input on the games mentioned above.
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